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Dinner Date (video game) : ウィキペディア英語版 | Dinner Date (video game)
''Dinner Date'' is a short, experimental first-person computer game made by Dutch game designer Jeroen D. Stout. It was first released digitally through Stout Games own website. Four months later (March 1, 2011〔(【引用サイトリンク】title=Dinner Date on Steam )〕) it was released on Steam. Just like some other indie games (e.g. Dear Esther or The Graveyard) its status as a video game has been disputed, as it requires minimal interaction and the few small choices you make are of no consequence to the story. It does, however, give the player the opportunity to eat, drink and smoke whenever the player wants to, as long as the time isn't up. ==Gameplay and plot== The game is a 25 minute long story exploring the subconsciousness of protagonist Julian Luxemburg as he sits by his dinner table set for two, waiting in vain for his date Meiko to arrive. As the night progresses, his thoughts continue to unfold more and more and we learn about the worries that trouble him. Problems not necessarily related to being stood up. Stout himself said in an interview; ''"It’s about exploring the mindset of someone who’s being stood up. Playing through the eyes of ''(protagonist )'', you can go through the experience without the complete emotional damage."''〔(【引用サイトリンク】title=''Dinner Date'' Explores ''the Things You Can't Tell Your Friends'' )〕 He then goes on saying ''"The game is a space to explore the 'things you can’t tell your friends'."''
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Dinner Date (video game)」の詳細全文を読む
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